Series·2023·1 season

Double Fine PsychOdyssey

Documentary

2 Player Productions and Double Fine Productions present Double Fine PsychOdyssey, an unprecedented documentary experience seven years in the making. Ten years after the release of their flagship video game Psychonauts, Double Fine Productions returns to its most celebrated franchise with Psychonauts 2. Now facing the pressure to produce a worthy sequel, the studio must confront overly ambitious designs, poor morale, technical challenges and financial woes, all during a turbulent span of time for the world. Double Fine PsychOdyssey is the direct continuation of the acclaimed series Double Fine Adventure, and offers even deeper insight into the passion, humor, and heartbreak of video game development.

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Episodes

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The Color of the Sky in Your WorldE1 · 43 min

On the ten-year anniversary of Psychonauts, Double Fine veterans reflect back on the turbulent production. Tim decides it might be time to return to the Psychonauts universe...

Not in the CardsE2 · 35 min

The studio kicks off development of the Psychonauts VR game that will bridge the gap between the original Psychonauts and its sequel.

Awesome ToyboxE3 · 30 min

Rhombus of Ruin gets a pair of new project leads. Tim invites his most trusted artists to the studio to help brainstorm for Psychonauts 2.

Bringing Back PsychonautsE4 · 20 min

The studio prepares to announce Psychonauts 2 on a new funding platform, creating both fresh opportunities and complications.

You’re Public NowE5 · 24 min

Psychonauts 2’s funding campaign is in full effect, but Double Fine finds itself confronting criticisms of previous projects in order to move forward.

Creative PromisesE6 · 35 min

Tim and new lead designer Zak lock themselves in a conference room for months, attempting to define the gameplay and story of Psychonauts 2.

We’ll Know Where It IsE7 · 35 min

It's a surprising day at the studio as a beloved team member shares personal news.

A Couple Years of a Lot of WorkE8 · 48 min

The Psychonauts 2 team staffs up with both veteran team members and new hires, while attempting to create a prototype of the game experience.

One ShotE9 · 51 min

Double Fine hires a rookie designer and longtime studio fan to kick off development of a new game level.

Bittersweet GravityE10 · 36 min

James finds his footing with the team and Psychonauts 2's first mental landscape takes shape.

Not Doing the TypicalE11 · 38 min

Despite the previous breakthrough, the team struggles to impress Tim, who pushes for even stronger concepts. Meanwhile, Amnesia Fortnight draws near.

Amnesia FortnightE12 · 64 min

It's time for Amnesia Fortnight, a two-week game jam meant to invigorate the studio.

I Made a GameE13 · 25 min

Leaders and team members reflect on the highs and lows of the most recent Amnesia Fortnight.

Surface TensionE14 · 37 min

Frustration from Amnesia Fortnight carries back over into Psychonauts 2 as the team struggles to see eye to eye on the execution of the newest level concept.

Hard to Get OldE15 · 44 min

Tim celebrates his 50th birthday while publisher Starbreeze puts pressure on the team with an impending visit.

Written into a CornerE16 · 39 min

A new art director is hired to help smooth out the relationship between the art and design teams.

The Heart of Double FineE17 · 36 min

Tim's reception of a major award is made bittersweet by the departure of a founding Double Finer.

What Good Looks LikeE18 · 40 min

Following a major departure from the studio, the team is forced to examine their own processes or risk losing more vital team members.

I Want More of ThatE19 · 40 min

A wave of new hires changes the team dynamics at Double Fine and generates fresh ideas for Psychonauts 2.

Brainstormed OutE20 · 28 min

Asif is given the task of adapting his Amnesia Fortnight project into a full-fledged Psychonauts level.

Much More Drastic ThingsE21 · 62 min

With time and money running out, Zak struggles to find the path forward.

Quite an AdventureE22 · 37 min

The team is shattered and reformed just as they face an uphill battle with delivering their first playable demo for the public.

Always be ClosingE23 · 36 min

Tim struggles to balance his new role as project leader amongst a team of strong personalities.

Best TeethE24 · 26 min

The team wraps up their playable demo and has a blast showing the game off to the public for the first time.

A Different BeastE25 · 48 min

Tim steps up his involvement after some high profile exits from the studio, bringing major changes to the project.

The Amnesia Fortnight MovieE26 · 111 min

Amnesia Fortnight returns, calming tensions within the studio as everyone takes a much-needed break from Psychonauts.

Villians of Crunch ModeE27 · 64 min

Issues with the expanding schedule come to a head as the studio attempts to reconcile with its past participation in crunch culture.

You Have a Resume?E28 · 42 min

Fallout from the scheduling conflict results in more exits from the studio, but others continue to rise and fill leadership roles.

It’s Looking GrimE29 · 24 min

As pressure mounts to complete the game, a worldwide pandemic suddenly changes everything.

Time AwayE30 · 29 min

The team adjusts to working from home during the pandemic, pushing the release date out even further.

Making the Best of ItE31 · 27 min

Intense political happenings, raging wildfires and general unrest cast a dark shadow over the studio as they struggle to finish Psychonauts 2.

The Journey They’ve Been OnE32 · 97 min

The team pushes closer to Psychonauts 2’s release, fighting to remain true to Double Fine’s values.

We Wrote It DownE33 · 94 min

Double Fine reflects on the launch of Psychonauts 2 and the PsychOdyssey documentary series while looking to the future and a return to smaller projects.

Featuring

Cast

2 credited

Tim Schafer
Tim SchaferSelf
Eric Barone
Eric BaroneStardew Valley Easter Egg Episode 21

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